computer help: Motorcycle employment help. - Help.com

DownwardTriumph
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Motorcycle employment help.

In a nut shell
I have always liked motorcycles, I have wanted to learn how to tear down/rebuild/fabricate/design motorcycles but ahve never actually pusued any aspect of it. I have limited knowledge of how a motorcycle actually works.

that being said what would be the best path to get myself on the road to design motorcycles?
I hear mixed review about MMI, but with the general knowledge base they give would that still help? Also my artistic ability is not good when converting what I want to do onto paper (or computer) what would be a good way to refine this to increase my chaces?

This open post was written 1 year, 3 months ago | V/U/S: 444, 3, 2 | Edit Post | Leave a reply | Report Post


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DownwardTriumph offline Verified User (3 years, 7 months) Long Term User Shouts: 1 #
An Unknown Location | 1 year, 3 months ago (0 minutes after post)

Pardon the typos, thought I fixed them :/

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. . . offline Verified User (3 years, 8 months) Long Term User Shouts: 157 #
An Unknown Location | 1 year, 3 months ago (22 minutes after post)

Well, you can simply draw the motorcycles that you envision.
Just understand that a motorcycle contains a frame, a basic chasis, an engine of given size (usually V-Twin), sometimes they’re chain driven or shaft driven.
Get a used motorcycle and take it apart. It’s just a bunch of simple components
that add up.
Then, put it back together.

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Yunikat offline Verified User (2 years, 7 months) Long Term User Shouts: 4 #
An Undisclosed Location | 1 year, 3 months ago (4 hours, 19 minutes after post)

If you want learn and get some experience with how a motorcycle works, how to tear them down and rebuild, fix etc, this is what I’d do:

- Research online the names of different parts, what they do, and how they work;
- Buy a cheap, possibly old, preferably not working properly, common motorcycle which you know it has spare parts (and possibly cheap modifications);
- See if you can find a manufacturer’s repair manual for it;
- Disassemble a couple parts, rebuild them, put them back in. Go for another couple parts. Don’t disassemble it all at once or you may have a headache before you have the know how;
- Tinker with it, try some mods. Mess with it to find out what happens when you do something and why it happened;
- Research more, ask people for info. Do it all again and move to another model.

From that to drawing? Well, it may be a long way, but at least you’ll know how stuff works and that will probably show up in your drawings.

A few years ago I wanted to learn some stuff about basics of cars and that’s exactly what I did. Cheap diesel car, cheap different parts from scrapyards (better ones), a manufacturer’s manual and lots of help. Ended up with a little Frankenstein car a lots of lost time but it was worth it. I miss the little beater!

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